This statistic shows the online game spending and the online game revenue in China from 2007 to 2011 and provides a forecast until 2016. In 2007, the online game industry generated around 13 billion yuan in China.
Online game spending and revenue in China from 2007 to 2016
(in billion yuan)
Online game spending refers to Chinese online gamers' expenses on online game producs and services; online games include large client games, platform games, webgames and social games; online game revenue refers to the total revenue that all Chinese online game companies gain from online game products and services, excluding revenue from mobile internet and ads and including players' expenses on online games, R&D expenses and agency fees among enterprises in the industry, outsourcing fees of related game contents and profits of overseas agents and operation authorization fees. The data were caculated and estimated in line with the financial results published by enterprises, interviews with experts and iResearch statistical forecast model. 1 yuan equals approximately 0.16 U.S. dollars and 0.12 euros as of April 2013
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iResearch. (February 7, 2013). Online game spending and revenue in China from 2007 to 2016 (in billion yuan) [Graph]. In Statista. Retrieved May 07, 2025, from https://www.statista.com/statistics/257452/online-game-spending-and-revenue-in-china/
iResearch. "Online game spending and revenue in China from 2007 to 2016 (in billion yuan)." Chart. February 7, 2013. Statista. Accessed May 07, 2025. https://www.statista.com/statistics/257452/online-game-spending-and-revenue-in-china/
iResearch. (2013). Online game spending and revenue in China from 2007 to 2016 (in billion yuan). Statista. Statista Inc.. Accessed: May 07, 2025. https://www.statista.com/statistics/257452/online-game-spending-and-revenue-in-china/
iResearch. "Online Game Spending and Revenue in China from 2007 to 2016 (in Billion Yuan)." Statista, Statista Inc., 7 Feb 2013, https://www.statista.com/statistics/257452/online-game-spending-and-revenue-in-china/
iResearch, Online game spending and revenue in China from 2007 to 2016 (in billion yuan) Statista, https://www.statista.com/statistics/257452/online-game-spending-and-revenue-in-china/ (last visited May 07, 2025)
Online game spending and revenue in China from 2007 to 2016 (in billion yuan) [Graph], iResearch, February 7, 2013. [Online]. Available: https://www.statista.com/statistics/257452/online-game-spending-and-revenue-in-china/