In 2022, it was expected that the revenue generated in China's eSports market would exceed 184 billion yuan, representing an annual growth rate of approximately 10.5 percent. It is worth to know that the market growth has been accelerated by the coronavirus pandemic and its stay-at-home orders. Currently, the mobile sector is far bigger than the PC sector in the eSports market.
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iResearch. (May 27, 2022). Growth rate of the eSports market in China from 2016 to 2021 with a forecast until 2024 [Graph]. In Statista. Retrieved June 28, 2025, from https://www.statista.com/statistics/873192/china-growth-rate-of-e-sports-revenue/
iResearch. "Growth rate of the eSports market in China from 2016 to 2021 with a forecast until 2024." Chart. May 27, 2022. Statista. Accessed June 28, 2025. https://www.statista.com/statistics/873192/china-growth-rate-of-e-sports-revenue/
iResearch. (2022). Growth rate of the eSports market in China from 2016 to 2021 with a forecast until 2024. Statista. Statista Inc.. Accessed: June 28, 2025. https://www.statista.com/statistics/873192/china-growth-rate-of-e-sports-revenue/
iResearch. "Growth Rate of The Esports Market in China from 2016 to 2021 with a Forecast until 2024." Statista, Statista Inc., 27 May 2022, https://www.statista.com/statistics/873192/china-growth-rate-of-e-sports-revenue/
iResearch, Growth rate of the eSports market in China from 2016 to 2021 with a forecast until 2024 Statista, https://www.statista.com/statistics/873192/china-growth-rate-of-e-sports-revenue/ (last visited June 28, 2025)
Growth rate of the eSports market in China from 2016 to 2021 with a forecast until 2024 [Graph], iResearch, May 27, 2022. [Online]. Available: https://www.statista.com/statistics/873192/china-growth-rate-of-e-sports-revenue/